Plastic Wax

Plastic Wax is a multi-platform studio that derives its success from combining creative expertise and cutting-edge technical innovation in animation, motion capture, in-engine technology, virtual reality and game development.
Ausfilm Member since 2014

Celebrating their 25th anniversary, the studio specializes in both pre-rendered and real-time in-engine productions, offering a full range of directorial and production services for animated series, features, cinematic game trailers and virtual reality productions.

Plastic Wax has built an international reputation for creating award-winning content for clients such as Warner Bros., Marvel, Disney, Sony, HBO, Microsoft, Netflix, NBCUniversal and Epic Games.

Mastering the Unreal Engine and Real-time Animation has enabled the studio to harness the power and creative flexibility in its productions, so the process of animation and art creation is less encumbered and far more efficient. Additionally, Plastic Wax utilizes virtual production and motion capture workflows with 24/7 access to their in-house 1600 sq ft stage with the latest high-end Vicon V16 Vantage camera system and remote directing capability.

Contact

CINDY CORSON-AIREY

Vice President Business, Los Angeles Office
[email protected]
+1 310 801 7300

www.plasticwax.com
+61 02 9648 5175

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Plastic Wax is one of only a handful of studios around the world with this level of capability and creativity in Unreal Engine, as highlighted by their recent productions on Battle Kitty, We Will Be Monsters, and Shrapnel  in UE5.

Credits
  • Battle Kitty (Netflix Animated Series)
  • We Will Be Monsters (NBC Universal & Fortnite Mini-Series)
  • Shrapnel (Neon)
  • The Callisto Protocol (Striking Distance Studios)
  • Mortal Kombat 11 (WB Games)
  • DC Gotham Knights (WB Games)
  • Multiversus  (WB Games)
  • Magic Legends (Perfect World)
  • Hitman 2 and 3 (WB Games)
  • Lego Marvel Superheroes (WB Games)